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Cuando saldrán las cartas de Rush Duel en físico para el OCG y el TCG? El animé sale en Abril así que pensé que llegarían pronto pero dandome una vuelta por la internet no veo nada anunciado...


Las opciones:
  • Jean Claude Magnum’s “Ninja” Cards
  • Tenma Yako’s “The Wicked” related Cards
  • Alice’s “Doll Parts” Cards
  • Jim Crocodile Cook’s “Fossil” Cards
  • The Crimson Devil’s Servant’s “Abyss” Cards
  • Syd’s “Wheel” Cards
  • Jin/Fortuno’s “Shaman” Cards
  • Takashi Todoroki/Caswell Francis’ “Debugger” Cards
  • Sergy Volkov’s “Thorn Prisoner” Cards
  • Syuzo Hiiragi/Skip Boyle’s “Guts Master”Cards
  • Specter’s “Sunavalon” Cards
  • Blood Shepard’s “Drone” Cards
De ahí no lo único que me hubiera llamado la atención en su día son las cartas Fósil, hace 12 años hubiera ido corriendo a la yugitienda...
 

Axel

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Tenma Yako’s “The Wicked” related Cards
¡Exijo soporte para los anti dioses! Pero que no sea el del manga porque está medio meh.

Aunque siendo justos hace unos meses me querían enjaretar un deck anti meta que llevaba 3 Eraser pero en teoría podía llevar a los tres anti dioses, así que podemos decir que teeeeeeeeecnicamente tienen soporte ya, ¿no?
 

Jake Xtorm

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Adoraría los fósiles de Jim, pero de seguro que la cosa queda entre Specter, Shepard y Yako. Aunque considerando la MR5, bien pudieron optar por los Earthbound de Ser-Putin en vez de los Thorn Prisoner.
Ojalá, me encantaría tener a los Earthbound que faltan para mi deck Orichalcos Earthbound, tendría mas de una estrategia para jugar.
 

Universal

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¡Exijo soporte para los anti dioses! Pero que no sea el del manga porque está medio meh.

Aunque siendo justos hace unos meses me querían enjaretar un deck anti meta que llevaba 3 Eraser pero en teoría podía llevar a los tres anti dioses, así que podemos decir que teeeeeeeeecnicamente tienen soporte ya, ¿no?
No me extrañaría que konami lo terminase convirtiendo en cartas para Barbaros XD Es decir, cada vez que Konami hace votaciones, al final siempre saca cosas aunque sea del que no ha ganado, como en eso de sacar soporte a una de los 20 arquetipos. al final sacaron de los 20, creo, no solo del ganador. O con lo de los decks, que ganaron los shaddoll, pero al final van a sacar el de Sacred Beast igualmente. Y ahí estaba el deck de barbaros, y nos han dado un barbaros, así que no me extrañaria que pongan carats de Yakou reconvertidas para Barbaros para completar lo que habria sido su deck XD
 

Axel

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Pues ayer me puse a leer en la wikia el duelo de Yako entre Yugi y pues sí hay un par de cartas que hacen sinergia entre Barbaross y los anti dioses.
 

Universal

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Pues ayer me puse a leer en la wikia el duelo de Yako entre Yugi y pues sí hay un par de cartas que hacen sinergia entre Barbaross y los anti dioses.
No me acuerdo lo que hacian las cartas de Yakou en general, pero si las hicieran para 3 tributos, valdrian tanto como para los anti dioses como para Barbaros. quizá ese sea el caso y por eso pueden haber algunas que hagan buena sinergia.
 

Axel

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No me acuerdo lo que hacian las cartas de Yakou en general, pero si las hicieran para 3 tributos, valdrian tanto como para los anti dioses como para Barbaros. quizá ese sea el caso y por eso pueden haber algunas que hagan buena sinergia.
Una que me acuerdo mucho era una trampa que si te mataban a un monstruo, podías invocar monstruos cuyo nivel sumara el del monstruo destruido. Como Barbaros era nivel 8, aunque lo bajara con 1900 el efecto le quedaba chingón para esperar que Yugi lo matara y luego llamar tres carnes de cañón para Eraser.

Si sacaran esta carta pues ya nada más sería ponerle una restricción de que los monstruos invocados no pueden ser usados para invocación de extradeck, pues para que no abusen.
 

Touma Kamijou

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I got the mojo deals

Machiners Colonel / Machina Colonel
Earth Machine / Special Summon / Effect
LV10 3000/2500
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect.
You can only use this card name’s (1) and (2) effects once per turn each.
(1) (Quick Effect): You can target 1 Machine monster you control; destroy that target and all monsters your opponent controls with equal or less ATK
(2) If a face-up EARTH Machine monster you control, except “Machina Colonel”, is destroyed by battle or card effect and this card is in your GY: You can Special Summon this card.

Machiners Airraider / Machina Airraider
Earth Machine / Effect
LV8 1500/2600
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can discard 1 other “Machina” monster from your hand; Special Summon this card from your hand.
(2) During your opponent’s turn (Quick Effect): You can target 1 Machine monster you control; Special Summon 1 “Machina” monster with a different name and the same or lower Level from your Deck, and if you do, destroy the target.

Machiners Radiator / Machina Radiator
Earth Machine / Effect
LV8 1700/2400
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can discard 1 other “Machina” monster from your hand; Special Summon this card from your hand.
(2) You can target 1 Machine monster you control; Special Summon 1 “Machina” monster with a different name and an equal or lower Level from your GY, and if you do, destroy the target.

Machina Fortress Reprint

Machina Gearframe Reprint
 

Touma Kamijou

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Por otro lado las votaciones.... E_HeroGlasiar E_HeroGlasiar

500 people are talking about this




  1. Jim Crocodile Cook/”Fossil”
  2. Spector/”Sunavalon”
  3. Yakou Tenma/”The Wicked”
  4. Blood Shepherd/”Drone”
  5. Alice/”Doll Part”
  6. Sergay Volkov/”Thorn Prisoner”
  7. Jean Claude Magnum/”Ninja”
  8. Crimson Demon Familiar/”Abyss”
  9. Jin (Fortuno)/”Shaman”
  10. Shuzou Hiiragi (Skip Boyle)/”Guts Master”
  11. Takashi Todoroki (Caswell Franscis)/Debugger
  12. Sid/”Wheel”
 

Jake Xtorm

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Bueno, viendo que la baraja de Sergei va a ser los Thorn Prisoner solo puedo decir...

¡Vamos Jim! ¡Vamos que ya casi lo tienes!
 

Jake Xtorm

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Bueno, se que esto es doble postear pero esto es interesante como para esperar.
The Rock type theme is the first of the 3 themes in Deck Build Pack – Secret Slayers to be revealed and its a Synchro theme!



Adamatia Seeker
EARTH Rock / Tuner / Effect
LV2 1200/1000
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control an “Adamantia” monster except “Adamantia Seeker”: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Researcher
EARTH Rock / Tuner / Effect
LV2 100/2100
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control a Rock monster except “Adamatia Researcher”: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Analyzer
EARTH Rock / Tuner / Effect
LV4 1500/700
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If only your opponent controls a monster: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Crysta – Leonite
FIRE Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can place 1 “Adamatia” card from your hand or GY on the top of your Deck.
(2) If this card is in your GY: You can target 1 FIRE Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.





Adamatia Crysta – Raptite
WIND Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can place 1 Rock monster from your hand or GY on the top of your Deck.
(2) If this card is in your GY: You can target 1 WIND Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.



Adamatia Crysta – Dragite
WATER Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can draw 1 card.
(2) If this card is in your GY: You can target 1 WATER Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.



Adamatia Rise – Leonite
FIRE Rock / Synchro / Effect
LV6 2400/2200
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is an “Adamantia” card among them, you can add 1 of them to your hand, also place the other cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a FIRE monster in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it.



Adamatia Rise – Raptite
WIND Rock / Synchro / Effect
LV6 2200/2800
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is a Rock monster among them, you can add 1 of them to your hand, also place the other cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a WIND monster in your GY (Quick Effect): You can target 1 card in your opponent’s GY; Banish it.



Adamatia Rise – Dragite
WIND Rock / Synchro / Effect
LV8 3000/2200
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is a Rock monster among them you can return cards your opponent controls to the hand up to that amount, also place the excavated cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a WATER monster in your GY when your opponent activates a Spell/Trap Effect (Quick Effect): Negate that activation, and if you do, destroy it.



Adamatia Raputite
Field Spell Card
(1) All Rock monsters you control gain 500 ATK/DEF.
(2) Once per turn: You can take up to 5 “Adamatia” cards from your Deck and place them on top of your Deck in any order.



Adamatia Sign
Normal Spell Card
(1) Target 1 Rock monster in your GY; Special Summon it in Defense Position, then if you Special Summoned an “Adamatia” monster by this effect, you can place 1 Level 4 or lower Rock monster from your Deck on top of your Deck.



Adamatia Relieve
Normal Trap Card
(1) Tribute any number of “Adamatia” monsters, then target that many cards +1 on the field; destroy them.

Adamatia Resonance
Counter Trap Card
(1) If you control an “Adamatia” Synchro monster when a Monster Effect is activated: Negate that activation, and if you do, destroy it.
 

Elias Ainsworth

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... soy al único que se le vino de golpe un gremio de aventureros al ver a los tres primeros?

PD: me gustan los diseños y esa cualidad para reciclar recursos del cementerio
 

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¡Se reveló el deck temático de Piratas exclusivo de TCG - IGAS!



News
[TCG] New Pirate Theme – Plunder Patroll!
January 14, 2020 Dan
Shoutout to Sam over at TeamSamuraiX1, Nyhmnim, and Team APS for the videos!

Check out their videos on the new theme here:


There are 7 cards for the deck; 2 monsters, 1 field spell, 1 trap, 1 link, 1 Xyz, and 1 Synchro.


IGAS-EN085: Whitebeard, the Plunder Patroll Helm (Ultra Rare)
WATER, Fiend/Tuner/Effect, Level 4, 1500/1000
During your opponent’s turn (Quick Effect): You can Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY, you can activate this effect: Special Summon 1 “Plunder Patroll” monster from your deck, except “Whitebeard, the Plunger Patroll Helm”, also you cannot Special Summon monsters for the rest of this turn, except “Plunder Patroll” monsters. You can only use each effect of “Whitebeard, the Plunder Patroll Helm” once per turn.


IGAS-EN086: Redbeard, the Plunder Patroll Matey (Ultra Rare)
WATER, Fiend/Effect, Level 4, 1000/1000
During your opponent’s turn (Quick Effect): You can Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: you can target 1 “Plunder Patroll” monster you control, except “Redbeard, the Plunder Patroll Matey”; equip this card to it. You can only use each effect of “Redbeard, the Plunder Patroll Matey” once per turn.


IGAS-EN087: Plunder Patrollship Brann (Secret Rare)
FIRE, Fiend/Synchro/Effect, Level 8, 2500/1000
1 Tuner + 1+ non-Tuner monsters
All other Fiend monsters you control gain 500 ATK. You can discard 1 “Plunder Patroll” card, then target 1 Spell/Trap your opponent controls; Banish it, then you can add 1 “Plunder Patroll” monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a “Plunder Patroll” card. You can only use this effect of “Plunder Patrollship Brann” once per turn.

IGAS-EN088: Plunder Patrollship Moerk (Secret Rare)
DARK, Fiend/Xyz/Effect, Rank 4, 1000/2500
2 Level 4 monsters
You can discard 1 “Plunder Patroll” card, then target 1 Effect Monster your opponent controls; Banish it, then you can add 1 “Plunder Patroll” Spell/Trap from your deck to your hand. This is a Quick Effect if this card is equipped with a “Plunder Patroll” card. You can only use this effect of “Plunder Patrollship Moerk” once per turn. If a “Plunder Patroll” card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


IGAS-EN089: Blackbeard, the Plunder Patroll Captain (Ultra Rare)
WATER, Fiend/Link/Effect, 1600/Link-2
2 monsters, including a “Plunder Patroll” monster
(Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of “Blackbeard, the Plunder Patroll Captain” once per turn.


IGAS-EN090: Plunder Patroll Shipyarrrd (Rare)
Field Spell
“Plunder Patroll” monsters you control gain 500 ATK for each “Plunder Patroll” card in your Spell & Trap zone. You can only use each of the following effects of “Plunder Patroll Shipyarrrd” once per turn.
• You can discard 1 card; Add 1 “Plunder Patroll” card from your Deck to your hand, except “Plunder Patroll Shipyarrrd”.
• If this card is in your GY: You can target 1 “Plunder Patroll” card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.


IGAS-EN091: Plunder Patroll Booty (Rare)
Continuous Trap
You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 “Plunder Patroll” monster from your GY, and either shuffle it into the deck or Special Summon it. You can only use this effect of “Plunder Patroll Booty” once per turn. Once per turn, during the End Phase, if you control no “Plunder Patroll” monsters; Send this card to the GY.

En mi opinión... Al menos esta primera ola de soporte no lo veo tan prometedor como esperaba. Por ahora es dependiente de la normal summon y que tu oponente tenga un monstruo de atributo adecuado para poder bajar el monstruo del extra deck. Es una mecánica interesante peeeero... Es de esos arquetipos que se anuncian con bombos y platillos que al final no hacen nada... (Mira hacia las Dragonmaid)

Aunque quien sabe, quizás en la segunda ola de soporte le sacan una carta que termina siendo esa carta de "1 Combo card 15 negations and 2 Girlfriends"
 

Jake Xtorm

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Piratas, tienen buena pinta, a ver que tal quedan cuando salgan.
 

Axel

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Yakou Tenma/”The Wicked”
Usaré al espía de Konami a mi favor: Jolines, definitivamente espero que no ganan los Wicked Gods, porque como fanboy de ese tema tendría que gastar mi dinero en ese soporte y quizás hasta regresar a jugar para desquitar estos como 10,000 dólares que me estorban. Guiño guiño.

... soy al único que se le vino de golpe un gremio de aventureros al ver a los tres primeros?
De hecho yo estaba pensando lo extraño que los diseñadores de Konami hicieran roca a tres tíos que claramente son humanos. El dealer de los diseñadores de Konami cada día consigue weas más raras :/

¡Se reveló el deck temático de Piratas exclusivo de TCG - IGAS!
-Señor, nos hemos dado cuenta de que en Vanguard la carta de Nightrose tiene una buena fanbase, hay que aprovechar ahora que Bushiroad la tiene abandonada.



-Ok, saca un arquetipo de piratas.
-¿Y tendrá una waifu?
-¿Una qué?
 

Universal

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No se si decir lo tipico de que konami me ha copiado. Las cartas del Segundo era un deck synchro conformado por 6 monstruos del main deck como aquí, 3 humanas (como los exploradores de aqui) y 3 bestias (que cusualmente son tambien león de fuego, pajaro de viento y dragón de agua) y 3 synchros que vienen a ser la unión del tuner y no tuner.

Quizá en japón haya alguna mitologia que justamente mencione a un león, un pajaro y un dragon con esos respectivos atributos y entonces no me estarían copiando.

Aunque los de mi fic son las de Magic Knight Rayheart y sus caballeros (nunca vi la serie, pero los caballeros molan, así que decidí usarlos) XD

En cualquier caso me han gustado. Esperaba que anunciaran un poco más de Machinas. Los piratas, son distintos a como esperaba. Al no tener pirata en el nombre en sí, han evitado copiarme el arquetipo xD
 

Axel

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No se si decir lo tipico de que konami me ha copiado.
El espía de Konami lo hace de nuevo. Yo sigo insistiendo que es Universal Universal

Quizá en japón haya alguna mitologia que justamente mencione a un león, un pajaro y un dragon con esos respectivos atributos y entonces no me estarían copiando.
Tal vez en la china, a las CLAMP le mama lo chino y lo indio, así que tal vez a las bestias de MKR las sacaron de la misma leyenda de por esos lares de donde Konami sacó la inspiración para hacer a estos.
 

MegaMagner

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Ame ese deck roca. No solo quiero probarlo, creo que lo meteré a mi fic por puro capricho XD.
Con esa emoción solo espero que no lo metas en otro lado que no sea tu fic.

De hecho yo estaba pensando lo extraño que los diseñadores de Konami hicieran roca a tres tíos que claramente son humanos. El dealer de los diseñadores de Konami cada día consigue weas más raras :/
Son japoneses, ya sabes como les mola que en los shonen el prota sea mitad demonio y aquí debe ser lo mismo, solo que en vez de tener poderes sobrenaturales tienen poderes naturales.
 

Touma Kamijou

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Bueno, se que esto es doble postear pero esto es interesante como para esperar.
The Rock type theme is the first of the 3 themes in Deck Build Pack – Secret Slayers to be revealed and its a Synchro theme!



Adamatia Seeker
EARTH Rock / Tuner / Effect
LV2 1200/1000
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control an “Adamantia” monster except “Adamantia Seeker”: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Researcher
EARTH Rock / Tuner / Effect
LV2 100/2100
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control a Rock monster except “Adamatia Researcher”: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Analyzer
EARTH Rock / Tuner / Effect
LV4 1500/700
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If only your opponent controls a monster: You can Special Summon this card from your hand.
(2) During your Main Phase: You can excavate the top 5 cards from your Deck, and if there is a non-Tuner Level 4 or lower Rock monster among them, you can Special Summon 1 of them, also place the other cards on the bottom of your Deck in any order.



Adamatia Crysta – Leonite
FIRE Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can place 1 “Adamatia” card from your hand or GY on the top of your Deck.
(2) If this card is in your GY: You can target 1 FIRE Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.





Adamatia Crysta – Raptite
WIND Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can place 1 Rock monster from your hand or GY on the top of your Deck.
(2) If this card is in your GY: You can target 1 WIND Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.



Adamatia Crysta – Dragite
WATER Rock / Effect
LV4 0/2200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Special Summoned by the effect of an “Adamatia” card: You can draw 1 card.
(2) If this card is in your GY: You can target 1 WATER Synchro monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on the top of the Deck.



Adamatia Rise – Leonite
FIRE Rock / Synchro / Effect
LV6 2400/2200
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is an “Adamantia” card among them, you can add 1 of them to your hand, also place the other cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a FIRE monster in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it.



Adamatia Rise – Raptite
WIND Rock / Synchro / Effect
LV6 2200/2800
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is a Rock monster among them, you can add 1 of them to your hand, also place the other cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a WIND monster in your GY (Quick Effect): You can target 1 card in your opponent’s GY; Banish it.



Adamatia Rise – Dragite
WIND Rock / Synchro / Effect
LV8 3000/2200
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During your Main Phase: You can excavate the top 5 cards of your Deck, and if there is a Rock monster among them you can return cards your opponent controls to the hand up to that amount, also place the excavated cards on the bottom of your Deck in any order.
(2) During your opponent’s turn, if there’s a WATER monster in your GY when your opponent activates a Spell/Trap Effect (Quick Effect): Negate that activation, and if you do, destroy it.



Adamatia Raputite
Field Spell Card
(1) All Rock monsters you control gain 500 ATK/DEF.
(2) Once per turn: You can take up to 5 “Adamatia” cards from your Deck and place them on top of your Deck in any order.



Adamatia Sign
Normal Spell Card
(1) Target 1 Rock monster in your GY; Special Summon it in Defense Position, then if you Special Summoned an “Adamatia” monster by this effect, you can place 1 Level 4 or lower Rock monster from your Deck on top of your Deck.



Adamatia Relieve
Normal Trap Card
(1) Tribute any number of “Adamatia” monsters, then target that many cards +1 on the field; destroy them.

Adamatia Resonance
Counter Trap Card
(1) If you control an “Adamatia” Synchro monster when a Monster Effect is activated: Negate that activation, and if you do, destroy it.
Bien Konami.....por fin estas dejando de hacer tantos arquetipos de un solo atributo y ahora si un tanto variado.....AHORA DAME UNA MALDITA CARTA DE CAMPO U OTRA PARA MIS CHARMERS >:V
¡Se reveló el deck temático de Piratas exclusivo de TCG - IGAS!



News
[TCG] New Pirate Theme – Plunder Patroll!
January 14, 2020 Dan
Shoutout to Sam over at TeamSamuraiX1, Nyhmnim, and Team APS for the videos!

Check out their videos on the new theme here:


There are 7 cards for the deck; 2 monsters, 1 field spell, 1 trap, 1 link, 1 Xyz, and 1 Synchro.


IGAS-EN085: Whitebeard, the Plunder Patroll Helm (Ultra Rare)
WATER, Fiend/Tuner/Effect, Level 4, 1500/1000
During your opponent’s turn (Quick Effect): You can Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY, you can activate this effect: Special Summon 1 “Plunder Patroll” monster from your deck, except “Whitebeard, the Plunger Patroll Helm”, also you cannot Special Summon monsters for the rest of this turn, except “Plunder Patroll” monsters. You can only use each effect of “Whitebeard, the Plunder Patroll Helm” once per turn.


IGAS-EN086: Redbeard, the Plunder Patroll Matey (Ultra Rare)
WATER, Fiend/Effect, Level 4, 1000/1000
During your opponent’s turn (Quick Effect): You can Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: you can target 1 “Plunder Patroll” monster you control, except “Redbeard, the Plunder Patroll Matey”; equip this card to it. You can only use each effect of “Redbeard, the Plunder Patroll Matey” once per turn.


IGAS-EN087: Plunder Patrollship Brann (Secret Rare)
FIRE, Fiend/Synchro/Effect, Level 8, 2500/1000
1 Tuner + 1+ non-Tuner monsters
All other Fiend monsters you control gain 500 ATK. You can discard 1 “Plunder Patroll” card, then target 1 Spell/Trap your opponent controls; Banish it, then you can add 1 “Plunder Patroll” monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a “Plunder Patroll” card. You can only use this effect of “Plunder Patrollship Brann” once per turn.

IGAS-EN088: Plunder Patrollship Moerk (Secret Rare)
DARK, Fiend/Xyz/Effect, Rank 4, 1000/2500
2 Level 4 monsters
You can discard 1 “Plunder Patroll” card, then target 1 Effect Monster your opponent controls; Banish it, then you can add 1 “Plunder Patroll” Spell/Trap from your deck to your hand. This is a Quick Effect if this card is equipped with a “Plunder Patroll” card. You can only use this effect of “Plunder Patrollship Moerk” once per turn. If a “Plunder Patroll” card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


IGAS-EN089: Blackbeard, the Plunder Patroll Captain (Ultra Rare)
WATER, Fiend/Link/Effect, 1600/Link-2
2 monsters, including a “Plunder Patroll” monster
(Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of “Blackbeard, the Plunder Patroll Captain” once per turn.


IGAS-EN090: Plunder Patroll Shipyarrrd (Rare)
Field Spell
“Plunder Patroll” monsters you control gain 500 ATK for each “Plunder Patroll” card in your Spell & Trap zone. You can only use each of the following effects of “Plunder Patroll Shipyarrrd” once per turn.
• You can discard 1 card; Add 1 “Plunder Patroll” card from your Deck to your hand, except “Plunder Patroll Shipyarrrd”.
• If this card is in your GY: You can target 1 “Plunder Patroll” card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.


IGAS-EN091: Plunder Patroll Booty (Rare)
Continuous Trap
You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 “Plunder Patroll” monster from your GY, and either shuffle it into the deck or Special Summon it. You can only use this effect of “Plunder Patroll Booty” once per turn. Once per turn, during the End Phase, if you control no “Plunder Patroll” monsters; Send this card to the GY.

En mi opinión... Al menos esta primera ola de soporte no lo veo tan prometedor como esperaba. Por ahora es dependiente de la normal summon y que tu oponente tenga un monstruo de atributo adecuado para poder bajar el monstruo del extra deck. Es una mecánica interesante peeeero... Es de esos arquetipos que se anuncian con bombos y platillos que al final no hacen nada... (Mira hacia las Dragonmaid)

Aunque quien sabe, quizás en la segunda ola de soporte le sacan una carta que termina siendo esa carta de "1 Combo card 15 negations and 2 Girlfriends"
Se me hace curioso el diseño de estos...y me gusta.....aunque duda funcionen bien en un duelo contra deck locos como los actuales...pero solo queda esperar y ver que mas sacan
 
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