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Mierda, han confirmado que en el duelist pack irá reprint de Starve Venom. yo prefiero que vayan cualquiera de la dos fusiones de Fusion enforcer, porque esas no las tengo. Además de que habían anunciado un Predaplant de nivel 8, por lo que lo ideal es que hubiera ido reprint del Greddy Venom.
 

Jake Xtorm

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Y Konami se ha puesto las pilas, llegan mas cartas de Evil Heroes, Jibakushins, Predator Plants y... Gimmick Puppets






覇王城 Haoujou (Supreme King Castle)
Field Spell
(1) You can Fusion Summon a Fusion Monster that must be Special Summoned with “Dark Fusion” with the effect of a card not named “Dark Fusion”.
(2) Once per turn, during damage calculation, if your Fiend monster battles an opponent’s monster: You can send 1 “Evil HERO” monster from your Deck or Extra Deck to the GY; your battling monster gains ATK equal to the sent monster’s Level x 200, until the end of the turn.





究極地縛神 Kyuukyoku Jibakushin (The Ultimate Earthbound Immortal)
Continuous Trap
You can use the (1)st effect with this card’s name only once per turn.
(1) If a Normal Summoned/Set “Earthbound Immortal” monster is on the field: You can target 1 face-up monster on the field; destroy that monster.


Reprint:
Earthbound Immortal Wiraqocha Rasca





パフォーム・パペット Perform Puppet
Continuous Spell
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) You can banish 1 “Gimmick Puppet” monster that has a Level from your GY; until the end of this turn, the Levels of all monsters you control become the banished monster’s Level.
(2) If a face-up “Gimmick Puppet” monster(s) you control is destroyed by battle or your opponent’s effect and sent to the GY: You can target 1 of your banished “Gimmick Puppet” monsters; Special Summon it.


Reprint:
Number 40: Gimmick Puppet of Strings





捕食計画 Predator Planning (Predaplanning)
Normal Trap
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) Send 1 “Predaplant” monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
(2) If you Fusion Summon a DARK monster while this card is in your GY: You can banish this card from your GY, then target 1 card on the field; destroy it.

Pues no tienen mala pinta, en especial el campo del Rey Supremo, no solo por la nostalgia hacia su castillo si no por sus efectos, pero uno que yo me se dirá al igual que yo que esa carta LLEGA 15 AÑOS TARDE TROLLNAMI!
Mas allá de eso bueno support XD
 

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Y aquí muere mi esperanza de que la Poly tuviese reprint (nunca va mal tener polys de sobra cuando tienes más de 240 decks XD).



DP22-JP018 プレデター・プライム・フュージョン Predator Prime Fusion (Predaprime Fusion)
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) If you control a “Predaplant” monster: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material (including 2 or more DARK Monsters you control).
 

E_HeroGlasiar

Eidolon Summoning Magic!
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Y aquí muere mi esperanza de que la Poly tuviese reprint (nunca va mal tener polys de sobra cuando tienes más de 240 decks XD).



DP22-JP018 プレデター・プライム・フュージョン Predator Prime Fusion (Predaprime Fusion)
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) If you control a “Predaplant” monster: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material (including 2 or more DARK Monsters you control).
A huevo, super poly para predaplantas. Y que mejor que combinarla con Liar of Darkness.
 

Axel

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La vi en la mañana y pensé que sería carta de Bakura. Pinche trollnami, en lugar de darle super poly a las plantas, ¿por qué no se la das a los evil hero que se ve que la ocupan más?
 

Jake Xtorm

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Pinche trollnami, en lugar de darle super poly a las plantas, ¿por qué no se la das a los evil hero que se ve que la ocupan más?
Trollnami: Porque somos así de hijos de puta y porque los Predator Plants se venden como rosquillas :p
 

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Turn up the heat this summer with Fists of the Gadgets, a 60-card all-foil booster set that heralds the return of one of the most popular monster themes of all-time: The Brotherhood of the Fire Fist!

After 6 long years of training, the Brotherhood of the Fire Fist returns to the field of battle! These new monsters have mastered brand-new Fire Formations that greatly expand the possibilities of the "Fire Fist" strategy. Fists of the Gadgets introduces 11 new cards for "Fire Fist" Decks including Link Monsters that let you skip paying costs for your "Fire Fist" effects or take control of enemy monsters, a Ritual Monster that searches Fire Formations and negates monster effects, and more.

What do Gadgets do when they want to power up? They become fists themselves as the hands of terrifying new Machine soldiers! Use Gadget power to strengthen your own monsters, destroy your opponent's cards like clockwork, or even unleash a Mirror Force-like effect while staying on the offensive.

Duelists who obtain Micro-Coder, Progleo, and Cynet Codec with the Legacy of the Duelist: Link Evolution game, can find more than 10 new cards for Cyberse Decks that work together with them, including a new, advanced form of Progleo! You can even find 2 new "Code Talker" monsters, 4 new alternate universe versions of Summoned Skull (1 Fusion, 1 Synchro, 1 Xyz, and 1 Ritual Monster), and more!

The Fists of the Gadgets booster set contains 60 cards:
40 Super Rares
20 Secret Rares

2715
 

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No voy a negar que ponerle una chica a los Fie Fist, un arquetipo que por diseño nunca me llamó demasiado, es una buena estrategia.


Van a meter al Salamangreat del Premiun Pack. Me imaginaba que sería secreto, pero tengo que conseguir como sea al numner 97. Es la unica forma de hacer jugable a Numeron Dragon XD

The full Battles of Legend: Hero’s Revenge set offers 93 cards total, including 63 Ultra Rares and 32 Secret Rares. MSRP is $3.99 per 5-card pack.
Han sido algo más buenos que en el del año pasado con el número de secretas, pero tampoco mucho.


A new Rokket monster has been revealed via a promotional poster for the Structure Deck:

Rokket Recharger
DARK/Dragon
Level 4
0/2100
You can only use the (1) effect of this card’s name once per turn.
(1) If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or a card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monster(s); Special Summon a DARK monster from your GY with a different name to that monster’s original name.
(2) While you control a DARK monster that was Special Summoned from the Extra Deck, your opponent cannot target this card for attacks.
 

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Y con esto las cartas de Ai posiblemente ya no vayan en Chaos Impact porque ocupan el espacio que habia para el Xyz.

Rekigan no Reichō – Kongrade | Kongrade, Primate of Conglomerates
EARTH – Rock / Special Summon / Effect – Lv 8 – ATK 3000 – DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect.
(1) If a monster(s) is sent from your opponent’s hand or Deck to the GY: You can Special Summon this card from your hand in face-down Defense Position.
(2) If this card is flipped face-up: You can target up to 2 cards on the field; destroy them.


御影志士 (Mikage Shishi/Granite Loyalist)
EARTH/Rock
Xyz/Effect
Rank 4
2300/1800
2 Level 4 Monsters
You can only use the effect of this card’s name once per turn.
(1) You can detach 1 Material from this card, then activate one of the following effects;
•Add 1 Rock Monster from your Deck to your hand.
•Special Summon 1 Rock Monster from your hand in face-down Defense Position.
 

MegaMagner

Lealtad sobre honestidad, hasta el último momento.
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Ya hacía falta un poco de cariño a los tipo roca.
 

Jake Xtorm

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Striker Dragon
DARK/Dragon/Link/Effect/1000ATK/Link-1
1 Level 4 or lower Dragon-Type monster
You can only use each effect of “Striker Dragon” once per turn.
If this card is Link Summoned: You can add 1 “Boot Sector Launch” from your Deck to your hand.
You can target 1 face-up monster you control and 1 “Rokket” monster in your GY; destroy the targeted monster, and if you do, add the targeted “Rokket” from your GY to your hand.


What if Revolver had like, more guns?


Explodevullet Dragon / Exploderokket Dragon
Dark Dragon / Effect
LV7 2000/2000
You can only use this card name’s (1) and (2) effects once per turn each.
(1) When this card on the field is targeted by a Link Monster’s effect (Quick Effect): You can destroy this card, then each player takes 2000 damage.
(2) During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 “Rokket” monster from your Deck, except “Exploderokket Dragon”.



Absorouter Dragon
Dark Dragon / Effect
LV7 1200/2800
You can only Special Summon 1 card with this card’s name with the way written in its (1) effect per turn. You can only use this card name’s (2) effect once per turn.
(1) If you control a “Rokket” monster, you can Special Summon this card (from your hand).
(2) If this card is sent to the GY: You can add 1 “Rokket” monster from your Deck to your hand.



Checksum Dragon
Dark Dragon / Effect
LV6 400/2400
(1) When an opponent’s monster declares an attack: You can Special Summon this card from your hand, then you gain LP equal to half of this card’s DEF.
(2) This Attack Position card cannot be destroyed by battle.



Varrel Supplier / Borrel Supplier
Spell Continuous
You can only use this card name’s (1) effect once per turn.
(1) During each Standby Phase, if you control a “Borrel” Link Monster: You can target 1 “Rokket” monster in your GY; Special Summon it, but destroy it during the End Phase.



Zero Day Blaster
Trap Normal
(1) Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them.



Gunslinger Execution
Trap Continuous
You can only use this card name’s (1) effect once per turn.
(1) During the Battle Phase: You can banish 1 DARK Link Monster from your GY, then target 1 “Borrel” monster you control; it gains ATK equal to the banished monster’s ATK until the end of this turn.


It would seem “Good Stuff” Dragons are being reprinted.

Boot Sector Launch
Link Turret
Dragon Knight of Creation
Return of the Dragon Lords
Iron Dragon Tiamaton
Borrel Regenerator
Keeper of the Shrine
Rokket Synchron
Polymerization
Labradorite Dragon
Keeper of Dragon Magic
Defrag Dragon
Gateway Dragon



Booster Dragon
Triple Burst Dragon
Borreload Dragon

Pues el deck de Revolver pinta bien. Además tiene buenos reprints (como mi preciada Poly XD).



CHIM-JP039 Salamangreat Pyro Phoenix
Link 4 FIRE Cyberse Link Effect Monster
ATK 2800
Links: Top, Left, Bottom, Right
Materials: 2+ FIRE Effect Monsters
You can only use the 2nd and 3rd effects among the effects of this card’s name each once per turn.
(1) If this card is Link Summoned using “Salamangreat Pyro Phoenix” as material: You can destroy all cards your opponent controls.
(2) You can target 1 Link Monster in your opponent’s GY; Special Summon it to their field.
(3) If a Link Monster(s) is Special Summoned to your opponent’s field: You can target 1 of those monsters; inflict damage to your opponent equal to its original ATK.




Gladiadores (yo al principio creia que era Fur Hire) y Aromages, dicen, para Chaos Impact.
 

Universal

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Esperaba que anunciaran algunas de las Aromage o algo, pero no:

CHIM-JP002 Marincess Mandarin
Level 1 WATER Cyberse Effect Monster
ATK 100
DEF 100
You can only use this card name’s effect once per turn.
(1) If you control 2 or more “Marincess” monster and this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card from your hand or GY to your zone that monster points to, but banish it if it leaves the field.



CHIM-JP003 Marincess Crowntail
Level 5 WATER Cyberse Effect Monster
ATK 600
DEF 2300
You can only use this card name’s (1) and (2 ) effects once per turn each.
(1) During damage calculation, when 2 monsters are battling: You can send 1 other “Marincess” monster from your hand to the GY; Special Summon this card from your hand, and if you do, halve the damage you would take from that battle.
(2) At the start of the Damage Step, when your opponent’s monster attacked: You can banish this card from your GY; for the rest of this turn, you do not take any damage that is less than 1000 x the combined Link Rating of “Marincess” Link Monsters in your GY.



CHIM-JP004 Marincess Blue Tang
Level 4 WATER Cyberse Effect Monster
ATK 1500
DEF 1200
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal/Special Summoned: You can send 1 “Marincess” monster from your Deck to the GY, except “Marincess Blue Tang”.
(2) If this card is sent to the GY as material for a WATER Link Monster: You can excavate the top 3 cards of your Deck, and you can add 1 excavated “Marincess” card to your hand. Shuffle the other cards into your Deck.



CHIM-JP040 Marincess Crystal Heart
Link 2 WATER Cyberse Link Effect Monster
ATK 0
Links: Bottom Left, Bottom Right
Materials: 2 WATER monsters
(1) While this card is in the Extra Monster Zone, it is unaffected by your opponent’s card effects.
(2) An opponent’s monster that battles this card is unaffected by card effects except its own during the Damage Step only.
(3) When this card or a “Marincess” monster this card points to is selected for an attack: You can send 1 “Marincess” monster from your hand to the GY; your battling monster cannot be destroyed by this battle, also you take no damage from this battle.



CHIM-JP041 Marincess Wonder Heart
Link 4 WATER Cyberse Link Effect Monster
ATK 2400
Links: Left, Bottom Left, Bottom Right, Right
Materials: 2+ WATER monsters
(1) Once per damage calculation, when this card is battling a monster: You can Special Summon 1 “Marincess” Monster Card equipped to this card, and if you do, this card cannot be this destroyed by this battle, also you take no damage from this battle. During the End Phase, equip the Special Summoned monster to this card.
(2) If this card is destroyed by an opponent’s card: You can Special Summon 1 Link-3 or lower “Marincess” monster from your GY.



CHIM-JP042 Marincess Sea Angel
Link 1 WATER Cyberse Link Effect Monster
ATK 1000
Link: Left
Material: 1 Level 4 or lower “Marincess” Monster
You can only Link Summon 1 “Marincess Sea Angel” per turn.
(1) If this card is Link Summoned: You can add 1 “Marincess” Spell Card from your Deck to your hand.



CHIM-JP053 Marincess Battle Ocean
Field Spell Card
(1) “Marincess” Monsters you control gain 200 ATK, and they also gain 600 ATK for each equipped “Marincess” Equip Card.
(2) Monsters you control in the Extra Monster Zone that were Link Summoned using “Marincess Crystal Heart” as material are unaffected by your opponent’s card effects.
(3) When you Link Summon a “Marincess” Link Monster to the Extra Monster Zone: You can activate this effect; choose up to 3 “Marincess” Link Monsters with different names in your GY and equip them to that Link Summoned monster.



CHIM-JP067 Marincess Snow
Normal Trap Card
You can only activate a card with this card’s name once per turn.
(1) If a “Marincess” Link Monster(s) you control is destroyed by battle or a card effect: You can target 1 of those monsters; Link Summon 1 “Marincess” Link Monster from your Extra Deck with a lower Link Rating than that monster, and as long as you control it, it is unaffected by your opponent’s effects.



CHIM-JP068 Marincess Cascade
Normal Trap Card
If you control a Link 3 or higher “Marincess” Monster, you can activate this card from your hand.
(1) Banish any number of “Marincess” Link Monsters you control until your next Standby Phase, then target 1 face-up monster on the field; that monster gains ATK equal to the Link Rating of the monsters banished to activate this card x 300.


A pair of ogres and their wolf Kami decide to crash the post July 2019 Format.

CHIM-JP008 Hakai Douji Arha
Level 3 FIRE Fiend Effect Monster
ATK 1500
DEF 1500
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can target 1 card you control; destroy it, and if you do, Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters.
(2) If this card on the field is destroyed by battle or card effect, except by “Hakai Douji Arha’s” effect: You can Special Summon 1 “Hakai” monster from your hand or Deck, except “Hakai Douji Arha”.



CHIM-JP009 Hakai Douji Rakia
Level 3 WATER Fiend Effect Monster
ATK 1500
DEF 1500
You can only use this card name’s (1) and (2) effects once per turn each.
(1) (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters.
(2) If this card on the field is destroyed by battle or card effect, except by “Hakai Douji Rakia’s” effect: You can Special Summon 1 “Hakai” monster from your hand or Deck, except “Hakai Douji Rakia”.



CHIM-JP010 Hakaishin no Magatama
Level 8 DARK Fiend Effect Monster
ATK 0
DEF 3000
You can only use this card name’s (2) and (3) effects once per turn each.
(1) Gains 300 ATK for each “Hakai” card in your GY.
(2) You can target 1 face-up monster your opponent controls; immeditely after this effect resolves, Link Summon 1 DARK Link Monster using only that opponent’s monster and this card you control as the materials.
(3) If this card on the field is destroyed by battle or card effect: You can target 1 “Hakai” monster in your GY, except “Hakaishin no Magatama”; Special Summon it.



CHIM-JP043 Hakaishin Ragia
Link 2 DARK Fiend Link Effect Monster
ATK 1800
Links: Top, Bottom
Materials: 2 monsters, including a “Hakaishin” monster
You can only use this card name’s (1) and (2) effects once per turn each.
(1) During your opponent’s Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except “Hakaishin Ragia”, using only that opponent’s monster and this card you control as the materials.
(2) If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except “Hakaishin Ragia”; add it to your hand.



CHIM-JP044 Hakaishin Arba
Link 3 DARK Fiend Link Effect Monster
ATK 2400
Links: Top, Bottom Left, Bottom Right
2+ monsters, including a “Hakaishin” monster
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except “Hakaishin Arba”, using only that opponent’s monster and this card you control as the materials.
(2) If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except “Hakaishin Arba”; add it to your hand.



CHIM-JP045 Hakai Souohshin Raigou
Link 4 DARK Fiend Link Effect Monster
ATK 3000
Links: Top, Bottom Left, Bottom, Bottom Right
Materials: 2+ monsters, including a Link Monster
You can only use this card name’s (1), (2), and (3) effects once per turn each.
(1) If a card(s) on the field is destroyed by a card effect other than “Hakai Souohshin Raigou’s”: You can target 1 card on the field; destroy it.
(2) When another monster is destroyed by battle: You can target 1 card on the field; destroy it.
(3) During the End Phase: You can target 1 card on the field; destroy it.



CHIM-JP054 Souoh no Kase / The Shackles of Souoh
Normal Spell Card
You can only use this card name’s (1) and (2) effects once per turn each.
(1) Add 1 “Hakai” card from your Deck to your hand.
(2) If this Set card is destroyed by card effect: You can Special Summon 1 “Hakai” monster from your Deck.



CHIM-JP055 Hakaishin no Doukoku / Wail of the Hakaishin
Continuous Spell Card
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you Link Summon a “Hakai” Link Monster: You can target 1 card on the field; destroy it.
(2) If this Set card is destroyed by a card effect: You can Special Summon 1 “Hakai” monster from your Deck.



CHIM-JP069 Hakai Shoudou / Hakai Homily
Normal Trap Card
You can only use this card name’s (1) and (2) effects once per turn each.
(1) Target 1 “Hakai” monster you control and 1 card on the field; destroy both of those cards.
(2) If this Set card is destroyed by a card effect: You can Special Summon 1 “Hakai” monster from your Deck.



CHIM-JP070 Hakai Soukyoku / Hakai Dual Dirge
Normal Trap Card
You can only use this card name’s (1) and (2) effects once per turn each.
(1) Special Summon 1 “Hakai” monster from your hand or GY.
(2) If this Set card is destroyed by a card effect: You can Special Summon 1 “Hakai” monster from your Deck.






Casi todo lo que me interesa secreto, ya me han jodido a la fortune Lady y a la Withcraft. Al menos en Chaos Impact va otra Marincess Link 2. A la arquera la quería principalmente por el diseño. El máquina sí me da más igual.
 
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